Large, previously untapped markets added through new partnership with Wallie, a leading prepaid card company
SilverBirch Studios, a member of the SilverBirch Inc. (TSX-V: SVB) group of companies, and G4Box, today announced strong sales for the Metin2 Online Multi-Player Game in its first three months of operations. The companies also announced a partnership with Wallie(TM), a leading international Metin2 yang prepaid card company that could open significant, previously untapped markets for the game.
G4Box and SilverBirch Studios report record weekly sales of more than $16,000 following strong week-over-week growth since Metin2 yang (www.metin2.us) was launched commercially. Total game downloads now exceed 350,000, and the highest number of daily concurrent users has topped 1,150.
"The response to Metin2's release has been extremely encouraging and continues to grow," said G4Box Inc. CEO, Howard He. "Players' enthusiasm has far exceeded our expectations.
"Players' enthusiasm has far exceeded our expectations. Other Metin2 yang successful territories such as Japan and Germany took much longer to reach these levels."
Commenting on the partnership with prepaid card company Wallie, Wojtek Kawczynski, Senior Vice President and General Manager of SilverBirch Studios, said: "The partnership with Wallie provides a simple, secure and fast payment alternative for current and new users of Metin 2. Their extensive distribution in the Netherlands, Belgium, France, Mexico and the United Kingdom will help add significant revenue and user base growth to Metin2 yang."
Metin2 yang, a 3D fantasy game involving a medieval battle of empires, is a leading title in the MMORPG genre, one of the fastest-growing segments of the online game market. Other localized versions of Metin2 yang, in Germany and throughout the Far East, have attracted a large and growing following, according to the game's South Korean creator and Licensor, Ymir Entertainment.
It is part of a worldwide online game market that DFC Intelligence reports is forecasted to grow from US$3.4 billion in 2005 to over US$13 billion in 2011, 55% of which will be derived from MMORPG games.
About G4Box Inc.
G4Box was founded in September 2004 in Markham, Ont. Its primary business Metin2 yang is in the distribution of MMORPG games. The company is a wholly-owned subsidiary of 568 Network Inc., a Markham based developer, publisher and distributor of games that also partners with CryptoLogic Inc. in online casino and poker games for the Chinese market.















